Dear customers,
First of all, some good news: We have now received the slipcases for all of our Nintendo Switch games. In fact, almost all components for all of the Regular Editions are ready on hand, with only a few minor items still missing, such as quick instruction cards or individual coins. While some cartridges are still in production, we would like to point out that the printed materials, coins and especially our slipcases, due to the high production standards, make up a significant portion of the production costs, easily passing the cartridges themselves. Maintaining a consistently high level of quality across all components has always been one of our priorities.
Our slipcases came off the production line last week and we had hoped to be able share photos already, but due to extended holiday weekend we will have to delay these for another blog post in a few days from now.
As many of you know, a few months ago we tentatively moved all outstanding releases to 2026. This decision was not intended as a placeholder, but rather reflected the operational changes we have been implementing in order to ensure more reliable and sustainable production processes moving forward. In the past, release estimates were often based on assurances given to us by third parties. However, as the publisher, we ultimately take full responsibility for any delays.
During November and December, we faced severe internal challenges that effectively resulted in a near two-month operational shutdown and eventually some staff changes. Further complications arose after our long standing business partner, Matthias Linda, developer of Chained Echoes, publicly announced his legal dispute with us. The resulting additional wave of hostile emails, social media posts, and online backlash only added to our already difficult staffing situation.
In February, we informed Matthias Linda that our intention was to begin shipping the Regular Edition of the Switch Version in June. As shown in the photos and temporary unboxing video below, production and assembly have progressed substantially. Unfortunately, communication between both parties subsequently broke down, and legal action was initiated instead between Matthias and us. Until now, we have deliberately refrained from commenting publicly on the matter. However, we would like to emphasize that:
- Every dispute involves multiple perspectives, and our silence should not be interpreted as an admission of guilt.
- From a contractual standpoint, we are confident in our position and do not fear legal review.
- Regardless of the final outcome, customers can rest assured that they will not be left at a disadvantage and may, in fact, receive added value.
- We will continue to assembly the games (including other releases as well) and have them ready to ship as soon as possible.
While we're unable to provide a new shipping date right now, we're working on it and hope to share more news along with a revised production timeline soon. We need to recruit and train new staff — a process that is particularly challenging in our region. There are additional factors involved which we intend to discuss in our fourth update, as previously announced.
Recent developments are also affecting some of our other titles (like Neko Navy and Underhero, which are both almost ready to go), but again, we'll have more news regarding those very soon.
In the meantime, we invite you to watch the temporary unboxing video below. While we are intentionally not revealing every detail yet — as these are reserved for the final presentation video — the footage should provide a clear impression that progress is being made.
For those of you attending the Dokomi fair in Düsseldorf, you may wish to visit Hall 9, Booth 9M08, where the developer of Neko Navy, Fruitbat Factory, will be present. He will also be showcasing the Collector’s Edition (“Chiyoko Version”) of the game —for the moment still without the slipcase, but including all other components.




That is all for now. Watch out for more news very soon.
